blokus Posted April 19, 2021 Share Posted April 19, 2021 Hello all, I recreated the scrolling text box tutorial in my game. However, it is running a bit glitchy on mobile. For example, if I swipe up, the text first goes down for a second and then follows my finger up. You’ll see the problem if you open the tutorial on mobile. Any thoughts? I copied my code below. var graphics = scene.make.graphics(); graphics.fillRect(x, y + 10, width, height - 20); var mask = new Phaser.Display.Masks.GeometryMask(scene, graphics); var text = scene.add.text(x + 20, y + 20, content, { fontFamily: 'Assistant', fontSize: '28px', color: '#000000', wordWrap: { width: width - 20 } }).setOrigin(0); text.setMask(mask); var minY = height - text.height - 20; if (text.height <= height - 20) { minY = y + 20; } // The rectangle they can 'drag' within var zone = scene.add.zone(x, y - 3, width, height + 6).setOrigin(0).setInteractive({useHandCursor: true}); zone.on('pointermove', function (pointer) { if (pointer.isDown) { text.y += (pointer.velocity.y / 10); text.y = Phaser.Math.Clamp(text.y, minY, y + 20); } }); Link to comment Share on other sites More sharing options...
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