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Babylon Decals Positions


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I was working on babylon decals. I actually manually wanted to position my decals on a vertical wall, but i wasn't able to get one. My compiler was showing this warning:


BJS - [09:42:59]: Setting vertex data kind 'position' with an empty array 

Can anyone please help me out

My code was this:

var decalSize = new BABYLON.Vector3(1,11);
                                    /**************************CREATE DECAL*************************************************/
                                        var decal = BABYLON.MeshBuilder.CreateDecal("decal"mesh3,size: decalSize});
                                        decal.material = decalMaterial;
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