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Help making curve fever like physics?


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I’m trying to make a curvefever like game but I am struggling with making the line actually curve / rotate.

Currently it moves just like in snake which I did by moving it and in the gameloop and never clearing the board and then saving the xy coordinates in an array but this is not what I want.

If someone could point me in the right way or knows of some framework that would make it easier that would be gratefully appreciated 

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