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change cursor back to arrow after useHandCursor = true with no rollout


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I have a button that I set the hand cursor input:

this.fullClickBtn.inputEnabled = true;
this.fullClickBtn.input.useHandCursor = true;

I want to disable the inputEnabled at some point after a click and have the cursor return to the arrow but the hand cursor persists.  Is there a method to manually set the cursor back to the arrow.  I've tried:

inputEnabled = false and useHandCursor=false


but it seems like if you don't roll off the the sprite it will not reset.

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