ptotheaul Posted December 15, 2021 Share Posted December 15, 2021 I have a game where I am using RESIZE to set the canvas to full browser width/height and then scaling a group that contains the game elements(based on 620x1024 sizing) to fill the height(but keeping aspect ratio) using: this.gameAreaGroup.scale.setTo(this.scalePercent, this.scalePercent); The images get pixeled and not smoothed it seems. If I switch to using SHOW_ALL the images get smoothed out and look great. The issue is that I need access to the full browser width which SHOW_ALL doesn't allow. Any ideas why I'm getting the pixelization? Attached is an example Link to comment Share on other sites More sharing options...
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