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Get coordinates of transformed container in pixijs


montego
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Hi everyone, Hi Ivan, 

First of all thanks to Ivan for answering all our questios without loosing your mind ;).

What I have is a  sprite (ship) with child container (weapon anchor). Now I want to draw a line (laser) from that container to another sprite (foe). 

The problem is, I cannot get the global coords of the container, but only the local ones. The workaround with getBounds() seems to return local x/y coordinates as well

  			var anchorWeapon = getByName(sprite.children, 'anchorWeapon'); // get the container for the anchorWeapon
            var bounds = anchorWeapon.getBounds(); // width and height should be 0 
            laser.points = [bounds.x, bounds.y, foe.x, foe.y];

// in function call:
 			laser.moveTo(laser.points[0], laser.points[1]);
    		laser.lineTo(laser.points[2], laser.points[3]);

 

I tried to make the line a child of the container itself, but then I cannot use the coords of the foe to line to because we are in local context.

What would be the best way to solve this?

 

Thanks a heap!

Daniel

 

 

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