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rendertexture returns blank on sprites already rendered to stage


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I am trying to create a texture from a sprite using rendertexture. However, I noticed that if i make a sprite, add it to the stage , and render the stage. Then try to make a rendertexture of that sprite, it returns blank.


I can only make a rendertexture of the sprite before the stage is rendered.


Is there anyway to make a rendertexture of sprites that have already been rendered to the stage? I have tried removing the sprite from the stage, but it still doesn't work.

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