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How to let three.js‘s texture to use in pixi.js


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pixi.js version: v6

I have mixed three.js and pixi.js rendering in the same context and canvas.

First render three.js,
then output the result to a THREE.WebGLRenderTarget instance

I don't know how to convert WebGLRenderTarget.texture to PIXI.Texture, then let it show in PIXI.js

Please help, thanks.

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