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Trouble with scaling groups.


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Hi there.


It seems fixedToCamera works fine for me when I don't scale down the image at all (it is a background sky image), but the second I scale either the group containing the sky or even the whole game.world the background stops following the camera. What I would like is when I zoom out for the sky to expand, but then remain fixed to the camera afterwords when the camera moves etc... Thanks for any help/suggestions.



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