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scaling particles :)


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Hi all! :) more a bug report that an answer...


i noticed that scaling particles with emitter.scale.setTo(0.5,0.5); scales the particles but them doesn't spawn every time they are emitted!


i made this small game: http://lotti.github.io/phaserGame where the rocks emits particles when crush on blocks. try to change "dot" with "rock" on line 196 and uncomment line 197


anyone has ideas why this is happening?

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