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Collision within a Group


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Yes, it is possible!


Just add this to your update function:


In action: http://examples.phaser.io/_site/view_full.html?d=arcade%20physics&f=group+vs+self.js&t=group%20vs%20self



Dang it! I was trying game.physics.arcade.collide(group, group);


So close!


thanks Zenryo

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