davidv8 Posted April 18, 2014 Share Posted April 18, 2014 i wanna create a background with dynamic generated stars from a texture atlas, i know it could be done with bitmapdata, but i have no idea how to draw atlas image(a random image in a spritesheet)... Link to comment Share on other sites More sharing options...
davidv8 Posted April 18, 2014 Author Share Posted April 18, 2014 i just found the rendertexture starfield example, i wil try it out.. Link to comment Share on other sites More sharing options...
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