Vaughan Posted April 24, 2014 Share Posted April 24, 2014 When I add them as a child, everything seems to work but my sprites are shifting:I'm simply adding my sprites like so: this.entityLayer.addChild(worldEntity); What's the proper way to do this? Link to comment Share on other sites More sharing options...
Vaughan Posted April 24, 2014 Author Share Posted April 24, 2014 Turns out adding as a child is the wrong thing to do. The best is to inject a group in between the layers at creation time and then simply add to this group. Link to comment Share on other sites More sharing options...
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