Puzz3l Posted May 17, 2014 Share Posted May 17, 2014 Currently I'm trying to make an iOS web app version of my game. Unfortunately, when I added caching of files and try to load the app, I get this error:[Error] SyntaxError: DOM Exception 12: An invalid or illegal string was specified. fileComplete (phaser.js, line 43974) onload (phaser.js, line 43677) I tried looking it up the error, but it is fairly generic. The area of the phaser code it comes from is if (file.autoDecode) { var that = this; var key = file.key; this.game.cache.updateSound(key, 'isDecoding', true); this.game.sound.context.decodeAudioData(file.data, function (buffer) { if (buffer) { that.game.cache.decodedSound(key, buffer); that.game.sound.onSoundDecode.dispatch(key, that.game.cache.getSound(key)); } }); }Suggesting it might be some issue with appcache and music? Any ideas? Link to comment Share on other sites More sharing options...
Puzz3l Posted May 17, 2014 Author Share Posted May 17, 2014 Bump Link to comment Share on other sites More sharing options...
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