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Sprite.Body.debug not working with Lines


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I noticed that mySprite.body.debug = true; doesn't not works properly with Line bodies.

Actually, it works but only if there is no angle applied to the line.


Here is the example:


This wood platform on the center, has a Line body with debug=true and is tilted by something like 22.5°, it's tilted as expected when I'm walking on it but not rendered as expected.


PS: The sprite image itself is no tilted so it could be confusing, sorry.

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