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P2 vs Arcade


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P2 is a more advanced system allowing for collisions between complex polygon bodies, body rotations and more control about how bodies collide and the world behaves etc. This all comes at the cost of being a lot more resource intensive than arcade physics.


Arcade is much lighter weight but more limited in its capabilities. Generally it is good for things like platformers where the accuracy of the physics simulations is not always that important. :)

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