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Fire event when image collide with World Bounds?


lgomema
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Hi,

 

I've been trying to figure out a way to fire an event and run some function when an image with a certain gravity falls down and collides with the bottom boundary of the world. I've checked the examples page but I haven't found any that specifically does this.

 

Is this possible using Arcade Physics or any other physics engine?

 

Thanks!

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