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Cocoon-JS + galaxy S4 rendering ? issue


chusek
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This is on Samsung Galaxy S4 , Phaser 2.0.4 , Cocoon-JS 2 , Canvas+

At first, I thought it was the sprite.

I tried adding game.add.sprite()

then I also tried giving the sprite empty png.

Then I tried removing background sprite(the rest are Graphics)

the problem still persists.

In webview+, it rendered fine..

and on Samsung Galaxy S2 canvas+ it works fine too..

post-8668-0-02468400-1401715966.png

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Are you asking if there is a specific issue with Samsung Galaxy S4, Phaser 2.0.4 , and CocoonJS with Canvas+?

 

If so, my response would probably be that I'm doubtful. It would be very odd if there was a problem with only one model of Android device and not another.

 

My recommendation, if you don't see any speed improvements with Canvas+, is to just use WebView+.

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Are you asking if there is a specific issue with Samsung Galaxy S4, Phaser 2.0.4 , and CocoonJS with Canvas+?

 

If so, my response would probably be that I'm doubtful. It would be very odd if there was a problem with only one model of Android device and not another.

 

My recommendation, if you don't see any speed improvements with Canvas+, is to just use WebView+.

That seems to be the case with the specific model or .. just this unit of Samsung Galaxy S4.

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