ragnarok Posted June 11, 2014 Share Posted June 11, 2014 Hello Everybody, I'm making a rogue-like with random tile-based levels. For debgging-reasons:-Is there an easy way, to anchor a text over a tile?-Is it possible to make tiles click-able (if not, I need to make something with "tilemap.getTileWorldXY" and an mouse-input-Callback I guess)? For experimenting with the Tile-Artwork: Is it possible to exchange the tile-artwork for a map without restarting the map? For example I want to exchange "woods.png" for "frozen_woods.png". I guess I could add another layer, and make the (otherwise identical) layers visible depending on what I need, but I shy away from grabbing some megabyte of memory, "just in case". Link to comment Share on other sites More sharing options...
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