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[Playtesters Wanted] Arena Medievale – 2D Top-Down Medieval Arena, 12 Fighters, Bots, PvE/PvP & Mobile


Tullio72
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https://tullio2.itch.io/arena-medievale

Hi everyone!

I’m developing Arena Medievale, a 2D top-down browser arena game built to run directly in the browser on desktop and mobile.

The idea is to combine fast arena combat with PvE, bots, class-based abilities and a living battlefield where things keep happening around you instead of simply throwing players into an empty deathmatch map.

A match features 12 fighters battling across a large medieval arena divided into different regions. While everyone is fighting for survival, the map is populated by hostile creatures, elite enemies, minibosses and a central boss.

There are currently 6 playable classes:

Tank – Mage – Rogue – Cabalist – Vampire – Archer

Each class has its own combat style and abilities. Kills build Adrenaline, which unlocks more powerful abilities and creates a risk/reward decision between farming monsters and engaging other fighters.

The arena also has dynamic systems such as weather/day-night changes, biome-specific enemies, roaming groups, environmental events and Landmarks that can trigger special events during a match.

One of the things I’ve spent a lot of time on is the AI. Bots don't simply run directly at the player: they fight monsters, form squads, assist teammates, react to danger, use abilities, retreat, dodge attacks and eventually engage other fighters.

The game currently supports:

  • Single Player with 11 AI-controlled fighters
  • Multiplayer
  • Spectator mode
  • 6 playable classes
  • Class-specific abilities + Adrenaline abilities
  • PvE and PvP in the same match
  • Elite enemies, minibosses and bosses
  • Squads and coordinated bot AI
  • Dynamic Landmark events
  • Day/night cycle and environmental effects
  • Desktop controls
  • Mobile/touch controls
  • Installable PWA on Android/iOS
  • Persistent wins/leaderboard
  • Three lives per fighter — last survivor wins

I need playtesters!

At this stage I'm especially interested in real-world testing rather than just adding more features.

If you try it, I'd really appreciate feedback about:

Performance / FPS, especially during large fights; mobile performance and overheating; controls and responsiveness; AI behavior; class balance; difficulty; bugs or strange behavior; multiplayer latency; and, most importantly, whether the game is actually fun after several matches.

If something feels wrong, unfair, confusing or simply annoying, tell me. That's more useful to me than polite feedback. :)

I'm particularly interested in results from different Android phones, iPhones, older PCs and different browsers because optimizing a fairly busy HTML5 arena for mobile hardware has been one of the biggest challenges of the project.

PLAY ARENA MEDIEVALE:
👉 https://tullio2.itch.io/arena-medievale

No installation is required — just open it in your browser. On mobile it can also be installed as a PWA.

If you test it, please mention your device + browser + approximate FPS/performance along with any problems you encounter.

Screenshots, videos and bug reports are very welcome.

Thanks for giving an indie HTML5 project a try. I'm actively developing Arena Medievale, so feedback from this playtest will directly influence the next builds.

See you in the Arena! ⚔️

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