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HTML5 Casual game developer Open to Work


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Hi everyone,

I am an experienced HTML5 and Construct 3 game developer with over 5 years of hands-on experience in building, optimizing, and shipping 2D casual and hyper-casual games. I am currently open to new opportunities—available for freelance projects, contractual work, or full-time roles.

What I Bring to the Table:

  • Engine & Tech: Construct 3, JavaScript, Unity 3D (custom scripting, data persistence, JSON).

  • Platforms & SDKs: Proven experience integrating YouTube Playables, web portals (Poki, CrazyGames, GameDistribution,JioGames, Youtube Playbles), and mobile-first responsive web games.

  • Game Genres: Casual, hyper-casual, arcade, physics-based, sports, and trivia/card games.

  • Full-Cycle Delivery: From initial mechanics prototyping to audio/visual polish, ad network integrations, custom analytics tracking, and final deployment.

  • Performance: Deep focus on asset optimization, memory profiling, and smooth 60 FPS gameplay across mobile browsers and low-end devices.

Availability & Engagement:

  • Type: Freelance / Project-based / Contract / Full-time (Remote/On Site)

  • Rates: Flexible and negotiable depending on scope (Milestone-based or hourly via PayPal, Wise, or Bank Transfer)

    Portfolio - https://ashoka-games-studio.vercel.app/

If you have a game that needs development from scratch, an existing project requiring fixes/features, or platform porting (like YouTube Playables integration), feel free to drop me a private message (PM) here on the forum.
 

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