VladKovnerov Posted 5 hours ago Share Posted 5 hours ago Hi all — I'm building Egmatic, a no-code editor for 2D games, and it's in early access now. The idea: a tool that takes a 2D game from first scene to published build, with no backend work. Game logic is assembled in a visual node editor, scenes are built with drag and drop, and a real-time preview gives instant feedback without a build step. One project exports to Windows, macOS, Linux, Android, iOS and Web. Some notes on how it's built: projects are clean, versioned JSON contracts, and the runtime is a separate engine on .NET 9 and MonoGame, so a finished game never gets locked inside the tool. The roadmap follows the same goal: player accounts, cloud saves and leaderboards without writing or hosting a backend. AI assistance inside the editor is planned, and the JSON-first data model is prepared for it. It's completely free during early access. Site and waitlist: https://egmatic.com Happy to answer questions, and glad to hear feedback. Quote Link to comment Share on other sites More sharing options...
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