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Kung Fu Clash: Shukuya's Adventure — Free 2D Fighting Game Made by a 14-Year-Old (HTML & JS)


Daarshyan 2
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Hello, everyone. 👋❤️🗿🗿🗿🗿❤️

I've created Kung Fu Clash: Shukuya's Adventure, a direct spin-off sequel of Kung Fu Clash 2.
 

Kung Fu Clash: Shukuya’s Adventure is a 2D martial-arts fighting game about courage, self-control, friendship, and the mysterious power of the Mantras. Follow Shukuya as he faces challengers, discovers the truth behind magical enemies, and reaches the Magic Dojo.

The Story: Five Stages

Stage 1 – The Return

After returning home, Shukuya takes time to rest. Once he has recovered, he tells his friends Emitus, Kana, and Kani about another group. This discovery leads the friends into an encounter with the Bodyguard, and they fight him. The encounter marks the beginning of their new adventure and the mystery surrounding the Mantras.

Stage 2 – The Shadow Within

Shukuya faces Dream Ghost, a shadow brought to life by the Mantras. Dream Ghost tries to control Shukuya, but Shukuya proves that his choices belong to him.

Stage 3 – The Charming Challenger

Shukuya battles the fighter initially known as Seductive Fighter. After the fight, she reveals her name: Rahya.

Stage 4 – The Potion Phantoms

The Potion Ghosts guard the snowy path and challenge Shukuya with magical illusions.

Stage 5 – A New Legacy

The final challenge takes place at Jokunayu’s Magic Dojo. The final fight has three rounds, and Jokunayu becomes faster with each round. Shukuya wants to help Jokunayu choose a better path and use magic for good.

Rahya’s Secret

After her defeat, Rahya explains that she is a potion clone of Jokunayu. She was created to safeguard Jokunayu, not to hurt Shukuya. She helped save Shukuya from being fully possessed. Rahya is kind-hearted and friendly, and she offers to help Shukuya control the power of their Mantra.

Gameplay and Controls

PC controls:

· A / D – Move left and right

· W – Jump

· J – Attack

· K – Block

· L – Blue Flash special attack

On mobile, players use on-screen controls for moving, jumping, attacking, blocking, and using the special move. The HUD displays both health bars, a battle timer, and combo information. Special attacks have a cooldown.

Mantra XP and Progression

Players earn 150 Mantra XP for each stage victory. Mantra levels can rise up to Level 5, improving attributes such as health, power, and speed.

Costumes and Unlocks

· Default – Blue Flash

· Small Shadow – unlocked after Stage 2; features Shadow Pulse

· Bright Enchantment – unlocked after Stage 3

· Mantra Soul – unlocked after Stage 4; features Mantra Soul Burst

Costumes change Shukuya’s appearance and may affect combat statistics.

Player Profiles and Campaign Completion

Players can create separate profiles using names only; no PIN is required. Progress is saved separately for each named profile in the same browser. Guest play is temporary and may reset after the browser is refreshed or closed.

Completing Stage 5 marks the active named profile as “Campaign Complete.” The ending focuses on Shukuya helping Jokunayu find a better path.

If you guys want to play, here's the link: https://dancing-cassata-5ee15c.netlify.app/

Thank you

 

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