nosferat Posted July 21, 2014 Share Posted July 21, 2014 Is there a simple way in Phaser to draw the path of a moving sprite dynamically or should I try to write a shader for this? Link to comment Share on other sites More sharing options...
horkoda Posted July 26, 2014 Share Posted July 26, 2014 I'm new to Phaser, but I imagine you can follow this example for drawing lines on the stage. Anyway, that's how I'll do it. If it will turn out bad, I can still use sprites. That can be more work, when you don't have a grid with fixed tile sizes though. Link to comment Share on other sites More sharing options...
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