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Sprite trim


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Hi there,


I'm trying to make some kind of a worm bit on my map, the problem is that the map is not a tile map, it's a sprite and has p2 physics on it so that I can use it as a sensor.


I've been trying to make a bitmapData onto which I copy a circle of the background and overlap it to the map, but it does not work.


Any idea is much appreciated.


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