kay Posted July 29, 2014 Share Posted July 29, 2014 I create sprites with the help of groups and use enableBody. Later I want them to collide with a tilelayer. This works fine, till I call setSize on any body of this group. After this the sprites just fall through the tiles. I tried to call it directly after the create and with forEach of the group, but the result is the same. When I enable body debug, I can see that the body has changed and should collide, but it doesn't. Link to comment Share on other sites More sharing options...
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