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Is there any alternative way to detect if webgl work correct?


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I have Jiayu G3 android 4.0 phone.
When I create game with Phaser.Game(800, 600, Phaser.AUTO)
I get only white screen without any errors, but game work on emulator.
If I change it to Phaser.Game(800, 600, Phaser.CANVAS)
everything work fine.
I don't want to use Canvas render everywhere. So maybe I can somehow detect if game don't work with webgl?

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