Jump to content

physics box floating above plane


Recommended Posts


I'm trying to drop a cube onto a plane with physics, and the cube ends up floating above the plane. One of the physics bodies seems to be positioned/sized wrong. Has anyone encountered similar situations?


html: http://jesseolsson.github.io/floating_box/ you have to rotate the camera to see the plane

javascript: http://jesseolsson.github.io/floating_box/index.js

Link to comment
Share on other sites

Hi Burbon, 


I think there is a problem with your cube bounding box... The size of the physics body is (3,3,3), and it should be the same size of your cube.

Can you try to call mesh.computeWorldMatrix(true) before setting the physics state ?



If it doesd not work, can you work with a debug version of babylon please ? It's much more easier to debug :)



Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...