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Can I use require only once (in game.main)


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Look at Panda's Flying Dog example https://github.com/ekelokorpi/flyingdog

Every module has it's own require:


game.module('game.objects').require('engine.renderer').body(function() { ... })
game.module('game.scenes').require('engine.scene').body(function() { ... })
game.module('game.main').require('game.assets', 'game.objects', 'game.scenes').body(function() { ... })
If you gather all requires into one module (game.main)
game.module('game.objects').body(function() { ... })
game.module('game.scenes').body(function() { ... })
game.module('game.main').require('game.assets', 'game.objects', 'game.scenes', 'engine.renderer', 'engine.scene').body(function() { ... })
then everything still works.
I find second method more convenient to use: you say what you want to use only once then just use it.
Is there any advantages of the first method over the second one? Maybe there are reasons why second method is wrong?


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