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What is atlas?


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@ram64, is there a specification for the json map that texture atlas uses.

I am not sure about that. From what I know you will have JSON Hash or Array made out of frames and each frame will have the following format:

FRAME  - filename - frame   -- x, y, w, h - rotated - trimmed - spriteSourceSize   -- x, y, w, h - sourceSize   -- w, h

Again, I'm not that familiar if this is standard or not.

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