Jump to content
This forum will be closing down. Please move to the respective dedicated project forums.

Idea for automatic conversion to multiplayer


Recommended Posts

This is like going to NASA and telling them you can go to Mars using a fork and some duct tape.

Don't take this the wrong way, but no, this is not going to happen.


You are either new to coding and have absolutely no idea what this implies or you are a coding genius, and know how to share states between client and server, what information is relevant to which, you know what updates to send, when to send them, how clients interact between each other and how they can affect the game state, etc. etc. etc.


I wanted to see how many people other than me could / would use it...


Again, no offense, but do you really need to ask who would like automagic conversion to multiplayer code? Here's a hint: everyone.

Link to comment
Share on other sites


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...