Adrian Posted September 15, 2014 Share Posted September 15, 2014 Hi, I would like to create a mesh, if i understand well, a mesh is group of polygon - triangle - which result in a 3D object. So, i want to make a plane composed of two independent triangle BUT with a common texture, i want to be able to apply my texture to the mesh and keep the possibility to change the position of each triangle independently. I am a bit confused about that, i looked inside the documentation but to be honest it's not clear for a profane ! Thanks for your time Quote Link to comment Share on other sites More sharing options...
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