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Spawn random object (baloon) with specific ID


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Hello guys,


I'm trying to spawn an object randomly from the bottom.


I wrote this into the init function:

createBaloon = function(){         randomNum = Math.floor(Math.random() * 320) + 1;         console.log(randomNum);         baloon = new game.Sprite('logo.png');         baloon.position.set(randomNum, 800);         baloon.scale.set(0.2, 0.2);         game.scene.stage.addChild(baloon);         baloon.interactive = true;         setTimeout("createBaloon();", 5000);}createBaloon();                           baloon.touchstart = baloon.click = function() {	         game.audio.playSound('step');	         this.remove();         }

and this as update function:

update: function() {            if(baloon.position.y > '-150' ){            //console.log(baloon.position.y);            baloon.position.y -= 100 * game.system.delta; // move sprite using delta time            } else {	        baloon.remove();               }    }

it works and a lot of baloon are spawned. But there are 2 problems:

1) only the first one is clickable;
2) when a new baloon spawn, the previous one stop working (the update function not work on the new old one);

Any idea?

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