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Exclude mesh for a camera


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Hello Babylon users ! 


In my project, I have 2 FreeCameras (one main, and one small which works as a minimap).

Is it possible to exclude a mesh for a specific camera ? I would like to draw my player as a red sphere for the minimap, and as a green box (for example) for my main camera.

I know there is a similar system for lights...



Thank you for your help :)



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