hannyajin Posted October 10, 2014 Share Posted October 10, 2014 Hello, How to capture touchmoves Globally on the whole stage like stage.mousemove does for desktops? stage.touchmove doesn't seem to do anything and sprite specific touchmoves only trigger if the touchmove was started inside the sprite while still continuing to register outside of it as long as you don't let go. Thanks. Quote Link to comment Share on other sites More sharing options...
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