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We are finally releasing Verge3D 2.5 for 3ds Max – it took longer than we thought, yet the amount of new features that we delivered this time was definitely worth waiting for. In this release are reworked physical materials, support for bipeds and character rigs, animation of material parameters, support for more texture settings, anisotropic filtering and various new puzzles to help creating even more engaging interactive scenarios without coding. Link to the Full Article Link to the Realtime Application Youtube Video
Live demo HERE! We are excited to announce the first significant update since the 3ds Max version of Verge3D was originally released last month. This update includes important graphics developments, such as the reworked physical material system, the support for edited normals and smoothing groups, shadows and transparency, adds even more puzzles to help your code-less scripting workflow, and fixes many issues reported by early adopters. Read the full list of new features in this acticle!