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Found 2 results

  1. Hello everyone, this is my very first post ! I am a french game developper student, and i like phaser and pixi it's very easy to develop with them. I try to use the ColorMatrixFilter of Pixi with Phaser to use the hueRotate on phaser's Groups. (I develop in Haxe with FlashDev by the way). I saw this thread : http://www.html5gamedevs.com/topic/5339-is-the-pixi-displacement-filter-available-in-phaser/ wich should answer my problem. But it's no use, here is what i have : at the beginning of the code (haxe is typed language wich export in javascript or other languages, but if you could help me in JS that should be enough) import phaser.core.Filter; private var hueFilter : Filter; //no problem for the moment ^^'' in the preload : game.load.script('ColorMatrixFilter', 'lib/pixi/filters/color/ColorMatrixFilter.js'); //--this give me an error : require is not defined in the create : hueFilter = untyped new PIXI.ColorMatrixFilter(); //--> this won't build flashDev tells me : Class not found PIXI and when i do this : untyped console.log(PIXI); //--> PIXI do exist! but there is no ColorMatrixFilter in it ! untyped console.log(PIXI.ColorMatrixFilter); //--> return undefined For the "require problem" i tried to use RequireJS in the index.html : <script src="lib/requireJS.js"></script> but it throws new error : Uncaught Error: Module name "../../core" has not been loaded yet for context: _. Use require([]) I believe i don't have to modify the ColorMatrixFilter.js to make it work so i don't know what to try next. I even try to use another filter (HueRotate.js) that i have found here : https://searchcode.com/codesearch/view/89062497/ //build with no error ! but completly erase my images and fill all the canvas with the same color... to sum up i can't make it work... It's very frustrating because when my project only used pixi it was very easy : filter = new ColorMatrixFilter(); container.filters = [filter]; filter.hue( value , false); Can someone please help me, it has been one week since i have this problem. what do i miss ? Thanks
  2. Is it possible to save a image that I've applied certains filters on? colorMatrix = new PIXI.ColorMatrixFilter(); colorMatrix.matrix = [0,0.0,0.5,-0.2, 0,0,1.0,-0.2, 0.0,0.0,0.5,-0.2, 0.0,0.0,0.0,1] image = game.make.bitmapData() image.load("testpicture") image.filters = [colorMatrix] game.cache.addBitmapData("testImageWithFilter", image); When I pick this up it doesn't have the filter applied abowe. Is this not possible?
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