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Found 1 result

  1. ironicnet

    Behaviors

    Hi guys, how are you doing? I'm new in phaser and in game development with JS. Anyone has implemented some kind of behaviors logic like flocking? I tried to "Port" this example in processing.js into phaser, but i didn't have any luck. http://processing.org/examples/flocking.html Can someone show me some light and give some guidelines? Thanks!