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Whats wrong with my Specular map?


Pryme8
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When I activate my spec map on my model it seems to only ever turn the entire thing black, or if I set levelMat.useSpecularOverAlpha to true, it makes it turn white...

Im confused what am I doing wrong with this spec map?  It works perfect in c4d.

Texture_Out_SPEC_small.jpg
 

Never mind Im a dummy...  I was setting the specular color to the texture, not the specular texture...

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