Jump to content

Texture original size


Thema
 Share

Recommended Posts

Hello,

I have a big texture and a little object. I would like to use only a part of the texture to render the mesh and eventually change the texture offset.

I read the docs and did a lot of tests but all the times I apply a texture to a mesh the texture is resized to the mesh size. I cannot use the sprites because the portion of the texture that i want to use has different sizes.

In is possible to apply a texture to a mesh keeping the original texture size?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...