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Libraries to use on Pixijs

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Hey guys, 

I've decided to use pixijs for my game. I've chosen it because I'm going to be making 2D boardgame and I like working with lower level codes instead of magic functions. My other option was phaser but it seems more magic and I want to be able to edit the frameworks I'm using. 

Anyhow I've ran across and played around with hexi( and liked it. I'm also aware of the 3 other engines here: 

I just wanted to make sure I'm not missing anything. Let me know what you think and which libraries I should use to make my boardgame.

Thanks :)

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