How to import mesh?

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Hi all,

I'm a new for BJS editor. How do I import mesh on BJS editor?

I tried "Scene" / "Import Meshes From.." (See "bjs1.jpg"),  but nothing happened.

I also tried the same thing on BJS editor online ( I got the following log.  See also "bjs2.jpg".

babylon.max.js:2361 Uncaught (in promise) TypeError: Failed to execute 'readAsText' on 'FileReader': parameter 1 is not of type 'Blob'.
    at Function.Tools.ReadFile (babylon.max.js:2361)
    at eval (editor.js:1)
    at new Promise (<anonymous>)
    at Function.eval (editor.js:1)
    at step (editor.js:1)
    at Object.eval [as next] (editor.js:1)
    at eval (editor.js:1)
    at new Promise (<anonymous>)
    at __awaiter (editor.js:1)
    at Function.Tools.ReadFile (editor.js:1)

My BJS Editor version is v2.3.5.

Thanks for any help.





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Hey @Limes2018

happy that you use the editor! =D

To import meshes you must (for instance) select a .babylon file. Then the editor will show you a list of mesh you can select to import. Have you selected a .babylon file? If yes, can you share you file so I can debug? Because I do not reproduce here :(

also, you can load scenes by drag’n’dropping all you scène files in the canvas

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