Jump to content

Search the Community

Showing results for tags '2d game artist'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 2 results

  1. Hi! My name is Jeny. I’m a 2D game artist and animator (Characters design, backgrounds, objects, UI design, flash animation, etc). I don't create the pixel art. I'm interested in full-time freelance work, and also individual projects. I'm not interested to work for free. Paid work only. I DON'T work for free, for percent, etc. I prefer work for a fixed price. Please, send me a list of the assets/game design document and I will tell you the price and deadlines. Portfolio: https://www.behance.net/jenyk Blog: http://jeny-korney.tumblr.com/ In my portfolio you can see only some of my works, because I usually sign the NDA with my clients. You can contact me at [email protected] Please contact me by email, I don't read the messages here. Thanks!
  2. Hi I'm recruiting a HTML5 Game Dev for an immediate small task. Description Game: - browser based (desktop / mobile) - the ability to sort (by drag & drop) 'pawns' per color in their correct group (cirkel or other polygon) - randomly, few pawns that are already in their group can 'walk out' - the game is finished when all pawns are in their correct group - the time is the score Optional - LEVELS: the higher the level the quicker random pawns run/move out their group again + the higher the level the more pawns to drag/drop into their own group You work straight with me (being a dev too). Please, only apply if you can invoice your work. Also provide some games already dev'ed by you to showcase my customer too. Thanks, Kristof
×
×
  • Create New...