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Found 4 results

  1. I've tried the new version of Phaser, but I've noticed it doesn't like requirejs. It's giving the following error: ReferenceError: p2 is not defined phaser.js:77528:0 I've downloaded the build from the website and tested loading it via <script> with no problems. Source: index.html: <html> <head> <meta charset="utf-8" /> <script type="application/javascript" src="require.min.js" data-main="game.js"></script> </head></html>game.js: (I've also had a function inside; I've also tried starting the game and putting the new version in an already workin
  2. Hello everyone, I wondered what the best course of action might be if you're using RequireJS with Phaser and wanting to access groups from other scripts. For instance, on the 'create' method (currently housed in its own script file) I have a bunch of groups that exist, but they only exist within that context, and it would be great to be able to access them say from another area that handles the game's update loop, etc. Current all I'm doing is this, it does work, but I can't help but wonder that it's not a nice way of doing it: this.game.groups = {};// And the groupsthis.game.groups.explosio
  3. Hi everyone I named this post "Alternatives to organize code base into different files" because it is a more general than "alternatives to make modular code" or something like that. I like javascript a lot, but it being the ONLY LANGUAGE IN THE WORLD that does not have a way to load/reference a file from within another is what pisses me off most. Every language has it. C and C++ has "include", C# has "using", Java has "import" and php has "require" and "require_once". I bet even X86 assembly may have something like that. Nonetheless, javascript yet don't have it and only God knows if (and wh
  4. Hey guys, Over the past few weeks I have been learning more about Phaser and TypeScript and I have started a blog to share what I have learned and post code that I think will help people better use Phaser with TypeScript. I was waiting to post anything about them here until I had a post with actual code in it and a GitHub repo. (Though I saw today a link to one of the posts was on the front page, thanks Rich!) I use OSX and WebStorm, but you should be able to use the code and examples in pretty much any TypeScript environment. But keep in mind these tutorials use more advanced TypeScript f
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