Search the Community

Showing results for tags 'Appycall'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Platform
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL





Found 1 result

  1. I've done this game in about 3 weeks, spending most of my free time after proper work - my colleague Simon has provided backend Django REST API. We are informally APPYCALL GAMES Lads & Chaps, "FLAY THE GAME" Our early stage but ready to play game is out now on iTunes store - THIS IS 100% FREE, 0% ADS, no tricky hidden strings to product placements and similar. It's actually a concept for bigger game at first sight sort of flappy-bird experience but honestly I think it is less addictive, more brain refreshing and with a greater potential to extend and implement more really engaging features. It's been done in HTML5/Canvas - big cheers to goodboydigital for fantastic canvas performance of PIXIJS. Cheers Sylwester S