Jump to content

Search the Community

Showing results for tags 'TreSensa'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Hi, I just completed my latest mobile game for sponsorship, Safari Spot. Find and tap the differences as they scroll by. The difficulty progresses over time, with more onscreen objects and faster movement, and every mistake costs points. How long can you last? Game Link: http://goo.gl/YdY3Q0 Safari Spot was developed using the Tresensa Game Engine. Graphics drawn in Flash. The game is now available for sponsors, feel free to PM me. Feedback is always welcome, I'm particularly interested in thoughts on the difficulty level. I tuned it down for casual gamers but I fear this may alienate more experienced players. Thanks!
×
×
  • Create New...