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Found 1 result

  1. I am getting an error with the latest BABYLON 2.3 (NuGet): //var gn = this.getName; //var cg = BABYLON.Mesh.CreateGround; //totalLength, calculated elsewhere //s === scene this.field = cg(gn("field"), { width: totalLength, height: totalLength }, s); Yield: Uncaught TypeError: Cannot read property 'addMesh' of undefined. Stack trace: babylon.js:5 Uncaught TypeError: Cannot read property 'addMesh' of undefined i @ babylon.js:5 r @ babylon.js:11 i @ babylon.js:20 t.CreateGround @ babylon.js:12 r.CreateGround @ babylon.js:12 build @ gridiron.js:146 createScene @ TestFixture.html:79 (anonymous function) @ TestFixture.html:109 That I know of, I was not receiving the same error in 2.2.0. I'll try downgrading and see if that makes a difference.
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