Search the Community
Showing results for tags 'babylonjs solid particle system'.
I have a solid particle system of particles arranged in a spherical formation with a universal camera at the center. I should be able to pan or tilt the camera 360 degrees in any direction and still see the particles meant to represent a starfield. But what I find is that when panning or tilting, after a certain amount the particles suddenly disappear and do not reappear until I pan or tilt back again. I don't understand why that would happen, and it doesn't seem to happen with the ArcRotateCamera. Would anyone have an idea what is going on with this? http://www.babylo