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Found 2 results

  1. Hello everybody. I'm trying to make a thin mattress (a simple parallelepiped with textures) roll up. The first try was with a curve path ( a spiral shape) linked to the mesh, animated and modelled in blender, but the result in babylon js didn't preserve the deformation infos. The mattress was still, it didn't move except for a translation on the X axes, and inspecting the scene i could see the spiral in the meshes but not the information about the animation. So i tried with armatures cause i read that it's well supported in babylon js. With a simple curve animation of the bones the
  2. Hello 2gether, can someone help me how to export animated bones from Blender. This will display the simple object but no animation. Here my code: index.htm <!DOCTYPE html><html xmlns="http://www.w3.org/1999/xhtml"><head> <title>Babylon - Bones</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> <link rel="stylesheet" href="lib/css/babylon.css"> <script type="text/javascript" src="lib/js/babylon.js">&
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