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  1. Hello, I'm a new here, but I'm very exited with Babylon.js. I started my project with it, and already dealt with several problems (mostly connected with blender export). Thanks of the community and this wonderful forum But I reached a point that I can't proceed, have dug for a while, but didn't found a solution. When I clone a mesh, it is fine on laptop, but on iPad the result is not cloned object, but instance of it. I read on the forum that I should use computeBonesUsingShaders = false, ( http://www.babylonjs-playground.com/#GTHTR#1 ). I did it that way, and it is fine. But another problem arise - the cloned object doesn't show colors of the materials. Probably the best way to explain is an example. Here is it: http://www.babylonjs-playground.com/#GTHTR#20 My question is how to add colors to the cloned mesh? There are materials for t-shirt, socks, hair, etc. But all are missing. Thanks in advance.
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